Posts Tagged ‘Simra’

Patch 2.17 has gone live.

Here are the changes we have made to Lore:

  • Level is now playing a more critical role in the combat system as well as squad size.
  • Squad size now directly affects combat as well as the equipment they use in battle
  • Skill points now are now worth more in battle than previously
  • Equipment is still the biggest factor in battle but is worth slightly less in combat than it was before.
  • Now someone fighting another player who is 10 levels higher with the same exact gear, skill points spent, and squad size has a 1 in 10 chance to win. This may be modified to allow a slightly larger level gap. (take into consideration that 500 arin gloves would be better for the defender. So when I say same gear I mean same “number” values for the attacker and defender and not the same “Name” gear.)

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Patch 2.14 is now live!

– Stock added to the equipment > SURGE page
– Various minor bug fixes
– prep work for RESURGENCE to launch on Myspace soon.

Patch 2.13 has gone live.

Equipment and Terrain on the profile page has been make considerably smaller to allow easier access to comments.

Number of squad requests now listed on the profile page in the skill & stat section after your current squad total.

Featured Items block added to the home page.

Quick links to SQUAD CHAT and HEAL/VAULT have been placed on the home page as well.

Link to the home page and a refresh has been added to the Faction: Simra picture at the top. This now takes you to your home page and refreshes everything.

Checklist issues on FB now fixed.

Patch 2.12 has gone live.

Here are the changes we have made to Lore

“You have X squad requests” added to the main page on FB at the bottom of the Daily Checklist.

Fixed a bug preventing the Faction link to the Brask from working in IE. Now when you click faction: Brask image it will take you to the Brask App.

“You currently have X Extra Energy!” message now appears at the top of the Objectives page in FB if you have extra energy left from daily awards.

Patch 2.1 has gone live.

Here are the changes we have made to Lore

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All combat for FB and MS has been updated again. Overall damage should be a little lower than on 2.0 launch day. Now the most important things in combat are EQUIPMENT and SKILL POINTS, and NOT your Level. Leveling up gives you access to more powerful equipment so level does play its part, but the actual equipment is what does it… not the fact that you are level xyz above someone.

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